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Yoooo congrats on the release! I'm having a lotta fun playing, and y'all did good on becoming legally distinct!

Is there a reason vert jitter is on by default though? It's kind of making all of these cutscenes super disorienting to me with how every texture is freaking out when anything moves.

(+1)

A couple bugs to report:

#1: Unlocks from playing the campaign for Free Play mode (Characters and Karts) do not stay unlocked after exiting the game and booting it back up. 

#2: Selecting more than 1 player in Free Play, backing out, and playing campaign will make the campaign multiplayer (or at least have multiple screens), but will then glitch out in menus.

#3: In the forest, sometimes there is a possibility that a jump pad (in the section with multiple jump pads) will launch you and cause you to miss the next platform (this happens regardless of player input).

I'll post more as we keep discovering them!

Update on #1: It appears SOMETIMES doing a level in campaign will bring back your unlocks for free play. Doing Father Gregory fight brought the unlocks back, but the Matilda Sisters fight did not.

To get your unlocks back just load as if you're about to play campaign, but then back out to the main menu

I did that a few time and it didn't seem to do much of anything.

It's pretty dang sweet so far but I'd love to see implementation of controller rumble and an option to revert the graphics setting to default for an update. Also are there plans to add widescreen support? asking for a friend

(+6)(-2)

I’m struggling with the game for now, but it’s fascinating and feels good to play overall.

Happy Pride! 🏳️‍🌈🏳️‍⚧️

Love the game, 

How the heck do i catch nicholas in his 2nd chase sequence? He runs through a teleporter, gate slams shut, i have to drive back over to the middle, where nicholas is, and he runs to the OTHER teleporter, and the gate slams shut.  I found one moon blade, used it at what must have been the wrong time, can't figure out how to hop the railing to get down to the middle room, or break the floor-glass.  Any advice?

(+1)

I chase him to the first teleporter, do a 180, then take my first right. Should be a library looking room. There's a hole to drop down that puts you right where you need to be to lure him into the second arena

I love this game! But I'm having trouble playing local multiplayer :(

When playing with 2 controllers or controller and keyboard, both inputs just go to player 1 and I can't find resources on how to fix this if possible.

Having the same issue!

Are you using Ds4, might be becasue of this

(3 edits)

Here's some bugs I found and a few complaints I guess

Beast Mode still doesn't work on free battle. The match starts but a beast is never selected so no one can get points

In Free Battle "The Hunt" doesn't work either. Killing enemies, racers or monsters, does not contribute to the score and again no one can get points.

AI seem very good at battling but fairly poor at racing as they often get stuck on things and have difficulty avoiding most track obstacles

  --In the Forbidden Forest race track, the AI can't seem to get past the section with the consecutive jump pads. I see at least three characters dying there constantly until the match ends. The issue seems to happen anytime an AI racer gets turned around; once it happens they aren't sure how to get back on track most of the time.

   --In the Clocktower race track, most of the AI were driving into a wall. Some were even driving backwards. They seemed more interested in shooting each other than actually racing

When point blank on enemies (literally touching their kart with yours) many attacks miss, shooting past their vehicle or simply not hitting them. Also ramming someone feels like it should do damage or at least knock them out of the way when boosting. Instead both combatants halt completely and have to slowly, awkwardly reverse to unstuck themselves. Would recommend adding a bit of bounce when two vehicles collide (maybe have a formula where weight difference changes how much they bounce; so two heavies would bounce eachother, two lights would bounce eachother, but one light would be bounced very far from a heavy while the heavy wouldn't move much). Bouncing off each other allows the combatants to get back to fighting faster.

And please oh please when doing a "Capture the Insight" game let me pick up the insight even when I'm holding a weapon already. Either have it replace the weapon, temporarily override it, or have some kind of option to drop your weapon with a single button press without needing to fire every shot one at a time.


All this aside, it's a very good game. Big fan.

(2 edits)

I started exploring the gothic world of this game and I've been enjoying it every time I win the races and battles. A really well-made, polished game... a true indie. WALKTHROUGH HERE:
Part 1

Part 2

Part 3 - Ending 1


Part 3 - Ending 2

so far i am absolutely loving this legally distinct game. However i seem to have run into a pretty annoying issue, which is that on the final phase of nicholas i cannot seem to make the boost pad jump with the clocktower kart. No matter what i try im always slightly off

I actually just got done fighting him with the clocktower kart and didn't have any issues, so it might be an issue outside of the vehicle.

cool retro
(+1)

Just finished the campaign, was super fun and cool, although the racer's ai can get a bit weird at times, can't wait to play with friends later on split-screen though!

literally my favorite game

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I absolutely LOVE this game. It's a masterpiece. My only serious problems are that if you remap controls in game the default button doesn't seem to do anything. This combined with not being able to delete or replace(can only add) control inputs means if you can't fix any mistakes you make while mapping.

EDIT-if anyone has the same problem with the controls look to the right of whatever inputs you want to map. You'll see a red "X" that you can use to delete inputs

This and it seems impossible to get the first moon shard before you "lose him" But I'm sure this part is on me

So my biggest problem with the game was me not paying enough attention in a menu. 20/10 game Y'all are amazing <3

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It's finally here! I've been waiting for so long to play this game ⸜(。˃ ᵕ ˂ )⸝  You did such a great job transposing Bloodborne's characters and locations into karts and tracks. This is definitely going to become my favorite kart racer <3
(By the way, would you be interested in localizing it into Spanish? If so, send me an email at abrilbarale.gameloc@gmail.com. We can work together to make it happen!)

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Am


[ITA] Gioco incredibile! Non un semplice clone di Mario Kart, un gioco con molte meccaniche da imparare a padroneggiare. Complimenti a LWMedia!
[ENG] Amazing game! Not a simple Mario Kart ripoff, a game with a lot of mechanics to learn and to master. Many compliments to LWMedia!

(+1)

absolutely love seeing all the familiar locations from bloodborne faithfully made into kart racing tracks

Loved the game, some issues with AI though at 120fps on a widescreen monitor (not sure if the monitor matters but mentioning it just incase), seems like they run into walls a lot and on battlefields they do not know how to attack and get stuck constantly, also, on Pocket Dream Course, you cannot go down the ramps (beginning of course and around the end, the sections that make you go down a slope), your kart and everyone else's karts get stuck, the only way to get unstuck is if you use the break boost or if you have boost already stored, besides that your character just comes to an almost complete stop and the AI as well, seems like there's something wrong with the floor in these sections, other than that this was was amazing.

(+1)

Just issued a hotfix to address the downhill problem (1.00.21), give it a try!

Too good. I am currently styling on beasts and racers alike

Loving this -- that said, after the (second) patch, still having serious AI issues at 120fps. They just run into the wall and stuff, so seems like that fix needs some more work.

This game is legitimately becoming my favorite kart racer. I can't wait to get some friends together and play this splitscreen. Yeag, I can't believe this is free!

My god it's finally here. ty for all your hard work!

Awesome, Game of the year.

(+5)

Appreciating the entire team for the massive amount of effort put into this release after Sony screwed over the original release, especially Evelyn Lark for having to recompose all the music.

I just finished getting all endings. Thank you for this masterpiece. Bloodborne mechanics and kart racing go together like peanut butter and jelly. 

(+1)

Such a fantastic fun game, I so want to see more now that I have played this :D

A handful of levels in and its already a ton of fun. Scratches an itch that hasn't been addressed since the original Twisted Metal games, but doesn't feel as janky as they do these days.

(+1)

Not showing 2560x1440 as an available resolution option on my 1440p monitor. Something wrong on my end?

this is really cool!

nice game!

(+1)

Is there a way to back out of menus? I keep getting stuck in them and having to get my mouse bc there doesn't seem to be a back button on the controller.

 Also is there a way to rebind keys? they're bound in a strange way that makes it difficult for me to play. 

to rebind keys pause the game in a race and go to settings. But be be mindful that the default button doesn't seem to work right now

(+4)

"You hunted" gets me every time 11/10 GOTY

Found a Bug...did a visceral on father gregory and it caused a phase change and the visceral camera got stuck and i couldnt use my map or see...this is on 1.00.2

YEAG!

outdid yourself with this one, looks feels plays great, absolutely love it! 

absolutely killer game, can't believe it's free honestly. Great physics and track designs, BANGIN' OST, awesome art direction, fun and spooky vibes. PLAY IT NOW!!

Fantastic :)

Nicholas bossfight is extremely buggy for now, the game physics doesn't work properly with the jump boosts after the second fight

(+1)

GOTY

Just one thing, I was playing split screen and noticed that the aim assisted used in the base game doesn't work on other players in the Free Play, hope this gets fixed :)

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